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TOL1S

EA SPORTS - FIFA 20 - Γενική συζήτηση

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η εα δινει απλα μαθηματα μαρκετινκ το πως πως μπορει να φτιαξει "κλιμα" υπερ της για ενα παιχνιδι απλα βαζοντας μεσα τον παραγοντα ομαδες για να προωθησουν το προιον της,αυτη την στιγμη συλλογοι οπως.ρεαλ,σιτι,αγιαξ,αιτχοφεν,λυον,μαρσειγ,ντορτμουντ αλλα και η πρεμιερ λιγκ ποσταρουν οτι σε 2 μερες θα ανακοινωθει το φιφα 20,για τον νεαρο οπαδο και παικτη ηλεκτρονικων παιχνιδιων ειναι η καταλληλη "πλυση" εγκεφαλου ωστε να παει στην εα με κλειστα ματια.

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10 hours ago, TOL1S said:

εστησε η εα αυτο το γηπεδακι και οι φημες για το "street fifa" για το νεο mode επεστρεψαν  

 

D8VVfYPUYAErZxE.jpg

NEW MODE (ThatExistedSevenYearsAgoButWhoCares)

 

ΒΤW Τολαρα, μη με συγχύζεις κι εσυ......

Τι "Street FIFA", "FIFA Street" ειναι. 

Edited by ELBarto-3-
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Παιδια σορυ αν τυχον εχει μπει πολλες φορες το ποστ μου...ειχα ενα θεμα με το λογαριασμο, ζητησε πιστοποιηση κ δεν εδειχνε οτι ποσταρεται ...

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Στη σελίδα της ΕΑ μ την αντίστροφη μέτρηση, λέει για "game changing announcement". Eλπίζω να είναι κάτι αξιόλογο........

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4 hours ago, toninio said:

Στη σελίδα της ΕΑ μ την αντίστροφη μέτρηση, λέει για "game changing announcement". Eλπίζω να είναι κάτι αξιόλογο........

Καλα κρασια. Αυθεντικα κορδονια και ποτισμενο γρασιδι με απιονισμενο νερο η αυθεντικο ζελε στο μαλλι του Klopp.

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4 hours ago, toninio said:

Στη σελίδα της ΕΑ μ την αντίστροφη μέτρηση, λέει για "game changing announcement". Eλπίζω να είναι κάτι αξιόλογο........

Μάλλον αναφέρονται στο 5x5...

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5 hours ago, toninio said:

game changing announcement

υπαρχει πληροφορια εδω και καιρο για cross play μιας και pc+xbox ειναι σε πολυ ρηχα νερα και δεν μπορουν να κοντραρουν το ps4,βεβαια αν ισχυει αυτο θα αφορα το fut κατα κυριο λογο και την ενωση του μαρκετ και για τους 3.

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16 hours ago, toninio said:

Στη σελίδα της ΕΑ μ την αντίστροφη μέτρηση, λέει για "game changing announcement". Eλπίζω να είναι κάτι αξιόλογο........

FIFA Street σαν mode στο παιχνιδι θα ειναι, μη τρελενεσαι.

 

11 hours ago, flokiman said:

Καλα κρασια. Αυθεντικα κορδονια και ποτισμενο γρασιδι με απιονισμενο νερο η αυθεντικο ζελε στο μαλλι του Klopp.

Εμπαινα.

 

10 hours ago, TOL1S said:

βεβαια αν ισχυει αυτο θα αφορα το fut κατα κυριο λογο 

 

snTrSpb.png

 

1 hour ago, TOL1S said:

 

 

Yup.

 

Οπως ειπα, FIFA Street.

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και εδω το στριμ για αυριο στις 21.00

 

 

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Παιδιά, το "game changing" δεν μου κολλάει να είναι το Fifa Street\5x5. Η έκφραση παραπέμπει σε κάτι νέο, που δεν υπήρχε πριν, είτε είναι κάτι πολύ καλό, είτε κάτι δευτερεύον. Πιο κοντά ίσως είναι αυτό που λέει ο Tolis, με το cross gen, ως μία εξέλιξη στο online. To καλύτερο θα ήταν φυσικά μία αλλαγή στο gameplay, αλλά για κάτι τέτοιο, μάλλον θα περιμένουμε επίσης για του χρόνου, εάν και εφόσον.......

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συμφωνω με το τονινιο,η εα εγραφε στο τουιτερ οτι "The stadium is anywhere" και μας δειχνει επισεις και το συμβολο "V" που ειναι το 5 αρα "fifa street" "5x5" to game changing σε καμια περιπτωση δεν αφορα αυτο,εγω θα επιμεινω στο cross play μιας και ειναι η "μοδα" της εποχης και θα το δουνε και οι παικτες του call of duty με την νεα εκδοση,αρα λιγο δυσκολα να μεινει εκτος παιχνιδιου η εα,επισεις μην ξεχναμε οτι πριν 2 χρονια ειχαν πει οτι σκεφτονται να πανε πολυ σοβαρα στο μοντελο free-to-play το  οποιο το κανουν εν μερη με το online fifa στην ασια,οπου  free-to-play θα γινει το σεπτεμβριο το destiny 2,τυχαια που και τα 2 παιχνιδια ειναι τις activision ??? δεν το νομιζω.

στις 17.00 τρειλερ και στις 21.00 το στριμ 📺

 

Edited by TOL1S
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Για μένα game changer είναι το φίλτρο δυναμικόητας στο FUT.

Δεν είναι δυνατόν να κοντράρω ομάδες με FULL ICONS και TOTS,δεν έχω χρόνο να κάνω grinding,δεν θέλω...

Θέλω να παίζω δυο τρία ματς το βράδυ μετά τη δουλειά..το FIFA(το FUT πιο σωστά) προφανώς δεν απευθύνεται σε μένα πλέον,απευθύνεται σε ανθρώπους με χρόνο και χρήμα για ξόδεμα.

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το κοπα λιμπερταδορες θα ειναι μαλλον το νεο "πρωταθλημα" για το φιφα 20.εχασε τα δικαιωματα η κοναμι η μαλλον  πηρε πισω την αδεια η ιδια η ομοσπονδια της conmebol !!

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1 hour ago, TOL1S said:

το κοπα λιμπερταδορες θα ειναι μαλλον το νεο "πρωταθλημα" για το φιφα 20.εχασε τα δικαιωματα η κοναμι η μαλλον  πηρε πισω την αδεια η ιδια η ομοσπονδια της conmebol !!

To libertadores σε "OFFICIAL" μορφή, το έχει χάσει η ΚΟΝΑΜΙ από το 2016.

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EA SPORTS VOLTA takes football back to the streets with the authentic culture, creativity and style of the small-sided game.

BUILD YOUR PLAYER
Customise and personalise your female or male in-game avatar with a range of clothing, hairstyles, tattoos, and in-game celebratory emotes.

From shirts to shoes, sweaters to shorts, equip your avatar with the latest vanity items and unlock more as you progress through in-game challenges

From an underpass in Amsterdam, to a neighbourhood cage in London, or a Tokyo rooftop, experience a new side of The World's Game with VOLTA Football.

Play 3v3 Rush (No GK’s), 4v4, 4v4 Rush, 5v5, and Professional Futsal. In addition, VOLTA offers different sizes of arenas and environments with and without walls, giving you the freedom to play the beautiful game your way.

Build up your squad in <i>VOLTA World</i>, lead your player through the <i>VOLTA Story Mode</i>, play through Promotion and Relegation in the online <i>VOLTA League</i>, or take your favourite professional teams to the streets in <i>VOLTA Kick-Off.

GAMEPLAY
Experience the new Football Intelligence system which unlocks an unprecedented platform of football realism, putting you at the centre of every match in FIFA 20.


Authentic Game Flow gives players more awareness of time, space, and positioning, putting greater emphasis on your play. You'll also have more control over the Decisive Moments that decide the outcome of games in both attack and defence with a Set Piece Refresh, Controlled Tackling, and Composed Finishing. Finally, the Ball Physics System offers new shot trajectories, more realistic tackle interactions, and physics-driven behaviour, elevating gameplay to a new level of realism.
 

VOLTA modes:

VOLTA Kick-Off: Take your favourite professional teams back to the streets and compete in a number of VOLTA locations and match formats. Play PSG vs. Lyon in Paris, the Madrid derby in the streets of Spain, or Chelsea vs. Spurs in a London cage.


VOLTA World: Build up your VOLTA team by playing through Single Player Matches against community generated squads in a variety of formats and locations. After each victory, recruit a player from the opposing team and build your squad up in terms of both skill and chemistry.


VOLTA Story: Take your unique player through a narrative driven experience, where you face off against various legends of street football from around the world. Earn rewards, customise your player, and recruit for your squad, culminating in the VOLTA World Championship tournament in Buenos Aires.


VOLTA League: Play your way through promotion and relegation with the online VOLTA League. The new player versus player formats places your team against others online, where wins lead to promotion into a higher division.

 

 

Platforms    Origin, Xbox One, PlayStation 4
Release Date    September 27, 2019

 

FIFA 20 Standard Edition
Pre-order the FIFA 20 Standard Edition and you'll receive:

  • Up to 3 FIFA 20 Ultimate Team Rare Gold Packs (1 Per Week For 3 Weeks)
  • Choose one of five mid-version ICON Items for 5 FUT matches
  • Special Edition FUT Kits

FIFA 20 Champions Edition
Pre-order the FIFA 20 Champions Edition and you'll receive:

  • 3 Days Early Access (Play from September 24th)
  • Up To 12 FIFA 20 Ultimate Team Rare Gold Packs (1 Per Week For 12 Weeks)
  • Choose one of five mid-version ICON Items for 5 FUT matches
  • Special Edition FUT Kits

FIFA 20 Ultimate Edition
Pre-order the FIFA 20 Ultimate Edition before August 5th and you'll receive:

  • Untradeable FUT 20 Ones To Watch Player Item
  • 3 Days Early Access (Play from September 24th)
  • Up To 24 FIFA 20 Ultimate Team Rare Gold Packs (2 Per Week For 12 Weeks)
  • Choose one of five mid-version ICON Items for 5 FUT matches
  • Special Edition FUT Kits

 

 

Powered by Frostbite™, EA SPORTS™ FIFA 20 for PlayStation®4 brings two sides of The World’s Game to life - the prestige of the professional stage and an all-new authentic street football experience in EA SPORTS VOLTA. FIFA 20 innovates across the game, FOOTBALL INTELLIGENCE unlocks an unprecedented platform for gameplay realism, FIFA Ultimate Team™ offers more ways to build your dream squad, and EA SPORTS VOLTA returns the game to the street, with an authentic form of small-sided football. 

Edited by TOL1S
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FIFA 20 PC SYSTEM REQUIREMENTS

 

FIFA 20 Minimum PC Specs:
OS: Windows 7/8.1/10 - 64-Bit
CPU: AMD Phenom II X4 965, Intel Core i3-2100, or equivalent
Memory: 8GB
Graphics Card: AMD Radeon HD 7850 2GB, NVIDIA GTX 660 2GB, or equivalent
Hard Drive: At least 50 GB of free space
Online Connection Requirements: 512kbps minimum internet speed. Internet Connection required to install and play.

FIFA 20 Recommended PC Specs:
OS: Windows 10 - 64-Bit
CPU: AMD Athlon X4 870K, Intel i3 6300T or equivalent
Memory: 8GB
Graphics Card: AMD Radeon R9 270X, NVIDIA GeForce GTX 670, or equivalent
Hard Drive: At least 50 GB of free space
Online Connection Requirements: Broadband connection recommended. Internet Connection required to install and play.

https://www.ea.com/games/fifa/fifa-20/news/fifa-20-pc-specs-min-requirements

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12 hours ago, toninio said:

Παιδιά, το "game changing" δεν μου κολλάει να είναι το Fifa Street\5x5.

 

Ελεγες κατι, συντροφε?! ;) 

 

 

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1 hour ago, TOL1S said:

Finally, the Ball Physics System offers new shot trajectories, more realistic tackle interactions, and physics-driven behaviour, elevating gameplay to a new level of realism.

Γενικά δεν είδα κάτι ενδιαφέρον εκτός από την παραπάνω φράση. Βέβαια δεν λέει New Ball Physics System που ίσως να μην λέει και πολλά. Κατά τ' άλλα τίποτα...

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fifa19+fifa street mode = 60 ευρώ

νο θενξ

τουλάχιστον παλιά άλλαζαν κ κατι πιο ουσιαστικό για τα προσχήματα...

φετος μονο το mode, δηλαδή στην ουσία μικρα γήπεδα κ 10 παραπάνω κόλπα.

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19 minutes ago, flokiman said:

fifa19+fifa street mode = 60 ευρώ

νο θενξ

τουλάχιστον παλιά άλλαζαν κ κατι πιο ουσιαστικό για τα προσχήματα...

φετος μονο το mode, δηλαδή στην ουσία μικρα γήπεδα κ 10 παραπάνω κόλπα.

Ρε φιλαρακι, σε διαβαζω τοσο καιρο και δε λεω τιποτα, αλλα αν ειναι δυνατον.....

Εχεις ξεπερασει τα ορια της καχυποψιας, ΟΛΟΙ μας εχουμε τρελα παραπονα απο την ΕΑ, και ΚΑΝΕΙΣ ΠΕΡΙΣΣΟΤΕΡΟ ΑΠΟ ΜΕΝΑ καθως παιζω αποκλειστικά Career Mode, ενα mode που δεν ακουμπατε οι περισσοτεροι που παραπονιεστε εδω μεσα, αλλα να λες "FIFA 19 + FIFA Street" τον μαμημενο ΙΟΥΝΙΟ χωρις να εχεις δει σταγωνα gameplay η τα υπολοιπα modes ειναι στα ορια της προκαταλυψης............

 

Ειλικρινα.

 

30 minutes ago, TOL1S said:

@ELBarto-3- επισημα το γηπεδο της λυον στο 20

 

 

 

Αυτο ελειπε.

Αιντε, 3.5 χρονια τους πηρε μονο.....

 

Θα γινει καλο πανυγυρακι με ΟΛ στο 20. :D 

Edited by ELBarto-3-
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Πάντως η φάση με το 3χ3... 5χ5 θα έχει ενδιαφέρον μόνο αν βρισκόμαστε φίλοι και παίζουμε online με άλλους τόσους. Δε με τρελαίνει σαν νέο, αλλά δε θα με χαλούσε να μαζευόμασταν και να παίζαμε ενάντια σε άλλους. Θυμάμαι πριν κάτι χρόνια που παίζαμε εδώ 11vs11 ήταν φοβερή εμπειρία και πολύ γέλιο. 

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A deep dive into how the Gameplay team is listening to recent feedback.

 

Hey FIFA fans,

As a follow up to our latest Pitch Notes article we wanted to give you some more insight into a few of the main topics that the community has raised as a response to what's been published. We've heard that you've loved the transparency and early looks, but raised questions surrounding Timed Finishing, Goalkeeper Movement and Chained Skill Moves. We invited the gameplay devs to share their perspectives into some of these points to add further context, and you'll be able to see their responses below.

Timed Finishing
Timed Finishing was introduced in FIFA 19 to create more depth in the shooting mechanics while increasing the skill gap to differentiate the good players from the best players, and this philosophy remains unchanged.

Our data shows that players who spent time practicing the Timed Finishing mechanic are getting significantly better shooting results than players who did not invest the time to master it, and this is already a step in the right direction in terms of skill. It also tells us that even the best players are unable to execute green timed shots on every timed shot attempt.

Composure in football is very important when shooting, and Timed Finishing in FIFA represents that concept. Instead of just relying on muscle memory we are encouraging you to analyze the game (in a split second), decide whether to use this mechanic or not, and then compose yourself to execute it properly.

Whilst evaluating the feedback given around Timed Finishing, we discovered certain imbalances in the shooting system that were completely independent of Timed Finishing. To explain a bit further, some difficult shot contexts were producing unrealistic results by being more effective than they should have been, and green timing these shots was simply amplifying the underlying problem.

Timed Finishing puts extra control in your hands, and it gives you as a user the ability to increase the speed, add curve, and slightly reduce the error percentage when performing a shot.

The goal for Timed Finishing is not to overcome poor shooting decisions or difficult shooting contexts. In fact, the situation in which you shoot should matter more than ever when deciding whether you time your shot or not. And if you decide to time it, and get it green, you will be rewarded but not to an unrealistic extent.

Shots in difficult contexts, for example a first time 135 degree shot, moving backwards from outside the box should have low chances to be scored even if you time it green. Another aspect is that aim/power still matters, so overpowering a shot can’t be compensated by green timing it.

In addition to fundamental changes to the shooting system that we are doing this year, we’re also making some changes to the timed finishing mechanic itself to ensure a more balanced shooting experience and that the mechanic continues to be just a modifier/influencer to the outcome of your shot.

A few points we’d like to call out:
Timed Finishing puts an extra layer of control in your hands and our early community feedback has confirmed that it makes shooting more satisfying when timing green. As always, we'll continue to take feedback from players and adjust as necessary.
Taking away (or removing) shooting control from the player would be a step backward on game depth.
The green timed window will be slightly harder to hit, and when hitting it, the error reduction will be slightly smaller - which means the risk will be higher.
The option to turn the feature off will still be there.
We will continue listening to player feedback regarding Timed Finishing, but first want to ensure we get the changes into our players' hands and get a wider scale of feedback.
 

Manual Goalkeeper Movement
In order to provide a more authentic experience, the team has modified the Manual GK Movement to simulate the ‘Anticipation’ type of movement seen in real world goalkeepers. Often goalkeepers try to anticipate shots and are re-adjusting their position based on their understanding/prediction of where the shot will go.

In FIFA 20, the Manual GK Movement will be much slower, only allowing you to move one or two steps in the requested direction, instead of full reach across the goal. The improved Manual GK Movement should emphasize the risk/reward aspect of the mechanic, anticipate it wrong and you will have more chances to concede a goal.

In addition to these changes, we're also making sure that the Goalkeeper manual controlling will be aligned with that of the shooter controls - meaning that, if controlling the GK, your manual inputs will lock once the shooter's shot direction has locked.

The feature will feel much different from FIFA 19, so we are excited for players to try it and provide further feedback.

Chained Skill-Moves
After the article at the end of May we heard many comments in association with the 'chained skill-moves' update. One of the reasons that we shared these details so early is to take in your feedback and apply it to development. The team is working through the details of this mechanic right now - like what skill moves will be affected and how attributes will impact the mechanic, etc.

Ultimately, we want to provide an authentic experience for both the attacker and the defender without taking away any options from the player’s hands. Chained skill-moves are not authentic to football and we are working to bring this mechanic closer to real life.

More info to come later as the team continues to investigate how to best accomplish this.
Pre-Launch Pitch Notes Roadmap
Hopefully today's article has given some more context to some of your top concerns on what we've addressed thus far.

Now knowing how we're addressing some of our gameplay concerns heading into FIFA 20, we also wanted to acknowledge those asking for more information on changes and innovations coming to other elements of FIFA 20. One clear piece of feedback we've received is to have more clarity around when you can expect to get more info on your favorite mode, and new features.

Below is an early look at when you can expect deep dives into certain features and modes here on Pitch Notes. These timings could potentially change, but we'll keep you informed if changes do occur. Next up, we'll chat further about gameplay, but this time diving into new mechanics and additions to FIFA 20. Later in the summer, we'll define changes coming to Career Mode, Pro Clubs, FUT and VOLTA. 

 

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Edited by TOL1S
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